We talked about this at the DOM work week a day or two ago. Kyle has a patch in progress. There are some other things that have to be done for it to work that I don't recall.
Andrew ----- Original Message ----- > We're going to want to add worker bindings for canvas (both 2D and > WebGL). > Over time I expect we'll want worker versions of almost every popular > DOM > API that doesn't actually require content/layout. We need to be able > to > share code between worker and main-thread implementations as much as > possible. Right now a major blocker for that is that main-thread DOM > APIs > require cycle collection and workers can't use cycle collection. So, > what > are the prospects for supporting cycle collection in workers? (I'm > talking > about independent cycle collectors for each thread, not any kind of > cross-thread CC.) > > Rob > -- > Wrfhf pnyyrq gurz gbtrgure naq fnvq, “Lbh xabj gung gur ehyref bs gur > Tragvyrf ybeq vg bire gurz, naq gurve uvtu bssvpvnyf rkrepvfr > nhgubevgl > bire gurz. Abg fb jvgu lbh. Vafgrnq, jubrire jnagf gb orpbzr terng > nzbat > lbh zhfg or lbhe freinag, naq jubrire jnagf gb or svefg zhfg or lbhe > fynir > — whfg nf gur Fba bs Zna qvq abg pbzr gb or freirq, ohg gb freir, naq > gb > tvir uvf yvsr nf n enafbz sbe znal.” [Znggurj 20:25-28] > _______________________________________________ > dev-platform mailing list > dev-platform@lists.mozilla.org > https://lists.mozilla.org/listinfo/dev-platform > _______________________________________________ dev-platform mailing list dev-platform@lists.mozilla.org https://lists.mozilla.org/listinfo/dev-platform