On Tue, Feb 11, 2014 at 8:23 PM, Botond Ballo <bba...@mozilla.com> wrote:

> I think at least one of the goals of the standard drawing API is to
> make C++ easier to learn by allowing people learning the language
> to create simple graphical applications without having to set up
> third-party libraries or learn a complicated API.
>
> I will ask for clarification at the SG 13 meeting (which I found
> out will be tomorrow afternoon) regarding the drawing API's goals,
> including whether high-performance applications are in scope.
>
> Are the advantages of a stateless API over a stateful API specific
> to high-performance applications, or are they more general?
>

> I would like to learn more about the tradeoffs between stateful
> and stateless drawing APIs. If anyone can point me to a resource
> about this, I would be grateful.
>

http://robert.ocallahan.org/2011/09/graphics-api-design.html

FWIW I don't think any of this affects Mozilla. We aren't going to use the
standard C++ graphics library ... unless it ends up being Moz2D or
something exactly like it :-).

Rob
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