On Tue, Feb 11, 2014 at 8:23 PM, Botond Ballo <bba...@mozilla.com> wrote:
> I think at least one of the goals of the standard drawing API is to > make C++ easier to learn by allowing people learning the language > to create simple graphical applications without having to set up > third-party libraries or learn a complicated API. > > I will ask for clarification at the SG 13 meeting (which I found > out will be tomorrow afternoon) regarding the drawing API's goals, > including whether high-performance applications are in scope. > > Are the advantages of a stateless API over a stateful API specific > to high-performance applications, or are they more general? > > I would like to learn more about the tradeoffs between stateful > and stateless drawing APIs. If anyone can point me to a resource > about this, I would be grateful. > http://robert.ocallahan.org/2011/09/graphics-api-design.html FWIW I don't think any of this affects Mozilla. We aren't going to use the standard C++ graphics library ... unless it ends up being Moz2D or something exactly like it :-). Rob -- Jtehsauts tshaei dS,o n" Wohfy Mdaon yhoaus eanuttehrotraiitny eovni le atrhtohu gthot sf oirng iyvoeu rs ihnesa.r"t sS?o Whhei csha iids teoa stiheer :p atroa lsyazye,d 'mYaonu,r "sGients uapr,e tfaokreg iyvoeunr, 'm aotr atnod sgaoy ,h o'mGee.t" uTph eann dt hwea lmka'n? gBoutt uIp waanndt wyeonut thoo mken.o w _______________________________________________ dev-platform mailing list dev-platform@lists.mozilla.org https://lists.mozilla.org/listinfo/dev-platform