This might be true - it took me quite some time to figure out how the CLI actually works - despite also having to fix one or two bugs for the WPX implementation of the CLI code (as well as the Windows 8 CLI code). But still I would hate to see the CLI go, since I think once you are used to it, it saves you quite a lot of time (I still have those old documents which guide me through the setup of the IDE projects for the different platforms - which is now mostly obsolete).

So I guess supporting both methods is the way to go... :)

Best,
Wolfgang

Am 2013-10-17 16:13, schrieb Michal Mocny:
Thanks so much for chiming in, I'm very happy to see that you've figured
out how to leverage the benefits and avoid the drawbacks of the new
workflow, and that it has led to increased productivity for you.

I do think that perhaps it is still too difficult for every developer to
learn what you already have.

-Michal


On Thu, Oct 17, 2013 at 12:13 AM, Viras <vi...@users.sourceforge.net> wrote:

my view on this discussion:

I've used the CLI to release the latest version of GOFG Sports Computer for Windows Phone. The support for the "merges" directory is a fantastic feature which allows me to focus on the javascript code using e.g. the NetBeans IDE - I can finally handle all my platform specific code from JavaScript in one consistent directory structure - which is what Cordova
should be about.

In addition the CLI forces you to write clean code (not implying that the other method forces to write messy code). If you need something native write a clean plugin for it (which also makes the code reusable) - no need to mess around in the native projects code - this also makes upgrading
cordova much easier.

Once I've done the Windows Phone version I've simply added Android as a platform, build it and I was done - no need for fiddling around with SDK / IDE setup etc (besides actually installing it). So CLI is my favorite way to develop now - and it is far more powerful than the old approach (in my opinion) - since it saves you from fiddling around with project settings,
etc. when you do a multi-platform release.

Oh yes - and GOFG SC uses two custom plugins, 5 official plugins and
cordova 3.0 - so it is a bit beyond the "Hello World" application....

And I do not agree that it isn't possible to work with the native IDEs with their own projects - this is simply wrong since you can always go to the "platforms" directory and open the platform-projects using their native
IDE from there (I've done this myself for e.g. plugin development).

Still I agree that both versions should be supported - but don't make the
assumption that the CLI is for "n00bs" only!

Best,
Wolfgang

Am 2013-10-16 23:11, schrieb Joe Bowser:

 On Wed, Oct 16, 2013 at 1:37 PM, Michal Mocny <mmo...@chromium.org>
wrote:

Anis: Totally agrees, but its important to highlight that both directions for that arguments hold. We've done our best to support bin/ scripts
post
3.0, yet blanket statements like "CLI should not be used with IDE", or
"CLI
sucks unless you just doing something trivial" are being thrown around, which are harmful in my opinion, and I don't think its fair that some of
us
are promoting that message to users.


I don't think we're communicating with our users at all, so I don't
see how this could be communicated.  When users communicate their
frustrations, it's usually something like this
(http://www.infil00p.org/**config-xml-changes-for-ios-**
and-android/#comment-10731<http://www.infil00p.org/config-xml-changes-for-ios-and-android/#comment-10731>
)
and this
(http://www.infil00p.org/**introducing-cordova-3-0-0-for-**
android/#comment-10694<http://www.infil00p.org/introducing-cordova-3-0-0-for-android/#comment-10694>
).

CLI works well for me, and while its not perfect, I strive to learn its
limitations and make it better, not condemn it.


I avoid it because it's not developed for me, or developers like me
who like to see a big pile of output when things fail.  I avoided
having any part in its development because I thought it was the wrong
way to do things.  I assumed that the majority of users actually
wanted this and that I should do my best to work around this, but with
the backlash that we're getting, such as the blog posts and some
comments on the Google Groups, it seems that this is a feature very
few people actually wanted.

As far as the CordovaWebView use case, I actually have never tried that.
Has anyone bothered to make sure it works well post-3.0, or does Joe
have
a point that we missed addressing this?


We have JUnit unit tests in the Android repository to make sure that
this still works.  However, I would like to see this test case
revisited since it may be more appropriate to have CordovaActivity be
inherited instead of CordovaInterface, or for both to be supported.
This is so that we can make more hybrid applications and deal with the
fact that we're so brutally non-complaint with Android UI guidelines
instead of just ignoring it. I'll probably bring this up and present
more source code when it's ready to explain why we need this feature
in the next couple of weeks, and why it's important to respect the
platform, even when the platform doesn't respect the web.


--
GOFG - Get On Fat Guy
http://www.gofg.at/ - powered by Cordova


--
GOFG - Get On Fat Guy
http://www.gofg.at/ - powered by Cordova

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