Problem with viewport <meta> tag?
On Fri, Dec 6, 2013 at 10:07 AM, James Jong <wjamesj...@gmail.com> wrote: > Are you targeting prior to iOS 5? > -James Jong > > On Dec 6, 2013, at 9:49 AM, Maxime LUCE <max...@somatic.fr> wrote: > > > By default, Cordova ios project targets iOS 5+, could it be blocking ?? > > > > > > Cordialement. > > > > > > Maxime LUCE > > > > > > max...@touchit.fr > > 06 28 60 72 34 > > http://touchit.fr > > > > > > -----Original Message----- > > From: mmo...@google.com [mailto:mmo...@google.com] On Behalf Of Michal > Mocny > > Sent: vendredi 6 décembre 2013 15:45 > > To: dev > > Subject: Re: iOS webview size > > > > 320 sounds like the width of the first three generations of iphone > (though the height is not 240 but 480). Perhaps you are emulating an older > device? > > > > > > On Fri, Dec 6, 2013 at 9:28 AM, Maxime LUCE <max...@somatic.fr> wrote: > > > >> Frame is fullscreen but frame content is sized > >> > >> > >> Cordialement. > >> > >> > >> Maxime LUCE > >> > >> > >> max...@touchit.fr > >> 06 28 60 72 34 > >> http://touchit.fr > >> > >> > >> -----Original Message----- > >> From: James Jong [mailto:wjamesj...@gmail.com] > >> Sent: vendredi 6 décembre 2013 14:47 > >> To: dev@cordova.apache.org > >> Subject: Re: iOS webview size > >> > >> Sounds like you have some customization in obj-c or the nib files. > >> The frame should be fullscreen by default. > >> -James Jong > >> > >> On Dec 6, 2013, at 8:25 AM, Maxime LUCE <max...@somatic.fr> wrote: > >> > >>> Hi, > >>> > >>> I will try to explain the issue more precisely. > >>> When I launch my app using XCode in the iOS emulator, I can see that > >>> my > >> app is resized in a 320x240 frame. This behavior force iOS to resize > >> every DOM elements to adjust to an arbitrary 320x240. > >>> > >>> I checked the behavior by putting a "alert(document.width) on start > up". > >>> > >>> Someone could help me override this behavior ? I'm not an iOS nor > >> objective C expert. > >>> > >>> > >>> Cordialement. > >>> ---------------------------- > >>> Maxime LUCE > >>> max...@touchit.fr > >>> 06 28 60 72 34 > >>> http://touchit.fr > >>> > >>> > >>> Not sure what you mean. > >>> > >>> Are you saying you can only have a canvas with a max size of > >>> 320x240? I > >> have an app with a larger canvas than that. > >>> > >>> If that is what you are saying, be sure you are not trying to set > >>> the > >> canvas size just using CSS. > >>> > >>> For an example maybe have a look at my canvas demo: > >>> > >>> https://github.com/devgeeks/Canvas2ImageDemo > >>> On 06/12/2013 12:06 pm, "Maxime LUCE" <max...@somatic.fr> wrote: > >>> > >>>> Hi everyone, > >>>> > >>>> It appears that on iOS, webview is restricted to a 320x240 canvas. > >>>> > >>>> Is it possible to automatically set canvas size using device > >>>> screen's > >> one ? > >>>> > >>>> Why is it not the default scenario ? > >>>> > >>>> Cordialement. > >>>> ------------------------------- > >>>> Maxime LUCE - Somatic > >>>> maxime.l...@somatic.fr > >>>> 06 28 60 72 34 > >>>> > >> > >> > >