Sorry - I did sort of forget to say which test.. Yes the failure is in cordova-js.
On Thu, Dec 12, 2013 at 10:15 AM, Brian LeRoux <b...@brian.io> wrote: > cordova-js ?? (Should be passing now but gruntfile was refactored.) > On Dec 13, 2013 12:06 AM, "David Kemp" <drk...@google.com> wrote: > > > last night a commit to change tests seems to have created a problem with > > the iOS and android testing. The grunt test for iOS failed with: > > > > deviceready has not fired after 5 seconds. > > > > Channel not fired: onNativeReady > > Channel not fired: onCordovaReady > > command timed out: 1200 seconds without output, attempting to kill > > > > The Android test didn't get that far because it tried to start the test > > concurrently with the iOS test and : > > > > starting browser-based tests > > Test Server running on: > > http://127.0.0.1:3000 > > > > [31mFatal error: listen EADDRINUSE > > >