Sorry - I did sort of forget to say which test..

Yes the failure is in cordova-js.




On Thu, Dec 12, 2013 at 10:15 AM, Brian LeRoux <b...@brian.io> wrote:

> cordova-js ?? (Should be passing now but gruntfile was refactored.)
> On Dec 13, 2013 12:06 AM, "David Kemp" <drk...@google.com> wrote:
>
> > last night a commit to change tests seems to have created a problem with
> > the iOS and android testing. The grunt test for iOS failed with:
> >
> > deviceready has not fired after 5 seconds.
> >
> > Channel not fired: onNativeReady
> > Channel not fired: onCordovaReady
> > command timed out: 1200 seconds without output, attempting to kill
> >
> > The Android test didn't get that far because it tried to start the test
> > concurrently with the iOS test and :
> >
> > starting browser-based tests
> > Test Server running on:
> > http://127.0.0.1:3000
> >
> >  [31mFatal error: listen EADDRINUSE
> >
>

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