All,

Finally got it work. It turns out it was a device registration problem. I
have a number of old devices listed (some devices I no longer have) and I
was 100% sure that this iPhone 5 I was using was listed. But when
everything else checked out, I compared the UUID of the device with those
in my list and it wasn’t there. So I added it, regenerated the
provisioning profile and it worked.

Now I can at least look at real Flex mobile behavior and see how to make
FlexJS have similar attributes.

One thing that is odd, though, the size of the app does not fill out the
larger iPhone 5 screen. I had thought it would default to fill out the
screen (and that by now AIR would know there is something beyond an iPhone
4), but maybe that’s an -app.xml issue or something like that. Minor issue
for me.

Thanks for your help and advice.

Peter Ent
Adobe Systems

On 3/26/15, 11:52 AM, "Paul Moreau" <paul.mor...@zutec.com> wrote:

>Hi Peter,
>
>I agree, iTunes shouldn't come into it at all. I just suggested it for
>getting the UUID of your device.
>
>Double check the certificate you created before adding the profile was for
>development, not distribution.
>
>With older versions of iOS, you were able to view the profiles in the
>settings, but this seems to have changed in iOS 8. I encountered your
>issue
>myself recently , and it turned out that my iPad still had a different
>profile on it that I was using before so I had to do a factory reset to
>ensure it was gone. Then created a new profile and linked it in FB and
>worked OK.
>
>
>
>On Thu, Mar 26, 2015 at 3:12 PM, kevin.godell <kevin.god...@gmail.com>
>wrote:
>
>> Have you added anything extra to the infoadditions or entitlements in
>>the
>> app descriptor file?
>>
>> On Thursday, March 26, 2015, Peter Ent [via Apache Flex Development] <
>> ml-node+s2333347n4581...@n4.nabble.com> wrote:
>>
>> > I have a provisioning profile with my device registered.
>> > Thanks,
>> > Peter
>> >
>> > On 3/26/15, 10:49 AM, "Paul Moreau" <[hidden email]
>> > <http:///user/SendEmail.jtp?type=node&node=45818&i=0>> wrote:
>> >
>> > >Have you added your phone as a testing device in the developer
>>portal?
>> > >
>> > >You need to plug your phone into your machine, then in iTunes, under
>> your
>> > >device, click where it says 'Serial Number' , it should change to
>>UUID,
>> > >right click and copy.
>> > >
>> > >Then sign into your developer account and under 'Devices', click the
>>'+'
>> > >button, give it a name and enter the UUID.
>> > >
>> > >You will then need to generate a new Provisioning Profile, download
>>it,
>> > >and
>> > >link it in Flash Builder under Project->Properties->Flex Build
>> > >Packaging->Digital Signature.
>> > >
>> > >Feel free to mail me if you need more help.
>> > >
>> > >On Thu, Mar 26, 2015 at 1:59 PM, Peter Ent <[hidden email]
>> > <http:///user/SendEmail.jtp?type=node&node=45818&i=1>> wrote:
>> > >
>> > >> Hi,
>> > >>
>> > >> Still having no luck. I re-generated a dev certificate and a dev
>> > >> provisioning profile. When Flash Builder goes to run the app on my
>> > >>device,
>> > >> I get the error:
>> > >>
>> > >> “Error occurred while installing the application:
>> > >> Installation Error: ApplicationVerificationFailed.”
>> > >>
>> > >> I’m still not sure how you are all making mobile apps. Here is my
>> > >> configuration:
>> > >>
>> > >> Mac OS X Yosemite
>> > >> iOS 8.2 (on iPhone)
>> > >> Apache Flex 14 with AIR 16
>> > >> iOS Developer certificate (incl .p12 from said certificate)
>> > >> iOS Developer provisioning profile using same cert and iPhone
>> > >>
>> > >> Despite the number of steps, it is pretty straightforward.
>> > >>
>> > >> Thanks for your help and guidance. I’m wondering if AIR 17 along
>>with
>> > >> Apache Flex 14.1 would work.
>> > >>
>> > >> —peter
>> > >>
>> > >> On 3/25/15, 12:25 PM, "OmPrakash Muppirala" <[hidden email]
>> > <http:///user/SendEmail.jtp?type=node&node=45818&i=2>>
>> > >>wrote:
>> > >>
>> > >> >On Mar 25, 2015 9:20 AM, "Peter Ent" <[hidden email]
>> > <http:///user/SendEmail.jtp?type=node&node=45818&i=3>> wrote:
>> > >> >>
>> > >> >> Sorry for the delay, I was traveling.
>> > >> >>
>> > >> >> Thank you all for the help. However, this does not work for me.
>>I
>> > can
>> > >> >>get
>> > >> >> an IPA created. When I attempt to install it on my phone, the
>>app
>> > >> >>appears
>> > >> >> to transfer but after iTunes has sent it to the phone and it
>> appears
>> > >>on
>> > >> >> the phone, the app is stuck in an ³Installingв phase.
>> > >> >>
>> > >> >> My guess is that it has something to do with the iOS SDK or some
>> > >>ancient
>> > >> >> artifact in Flash Builder. I¹m wondering if IntelliJ might be a
>> > >>better
>> > >> >> choice for this exercise.
>> > >> >>
>> > >> >> So I¹m left wondering how you all develop mobile apps for use on
>> iOS
>> > >>8
>> > >> >> devices if you use Flash Builder.
>> > >> >>
>> > >> >
>> > >> >For iOS, you will need to create an Apple developer account,
>>create
>> an
>> > >>app
>> > >> >id and create a provisioning certificate.  I am assuming you did
>>all
>> > >>that,
>> > >> >otherwise FB would complain.
>> > >> >
>> > >> >With FB 4.7, you can skip iTunes as the middleman.  FB would
>> > >>automatically
>> > >> >install the app on the connected ios device.
>> > >> >
>> > >> >If you want to do a Connect session, I can help debug it for you.
>> > >> >
>> > >> >Thanks,
>> > >> >Om
>> > >> >
>> > >> >> Peter Ent
>> > >> >> Adobe Systems
>> > >> >>
>> > >> >> On 3/19/15, 2:48 AM, "jude" <[hidden email]
>> > <http:///user/SendEmail.jtp?type=node&node=45818&i=4>> wrote:
>> > >> >>
>> > >> >> >In Flash Builder choose File > New > New Flex Mobile project
>>and
>> > >>follow
>> > >> >> >the
>> > >> >> >on screen instructions. Be sure to select Apple iOS as a target
>> > >> >>platform.
>> > >> >> >When you export (File > Export > Flash Builder > Release Build)
>> you
>> > >> >>will
>> > >> >> >get a chance to select your target platform again and you can
>> > choose
>> > >> >Apple
>> > >> >> >iOS if it's not chosen and deselect any other target
>>platforms. I
>> > >>think
>> > >> >> >you
>> > >> >> >may need to have XCode installed but that requirement might
>>have
>> > >>been
>> > >> >> >removed.
>> > >> >> >
>> > >> >> >Here are some links to get you started.
>> > >> >> >Developing Mobile Applications with Flex 4.6 and Flash Builder
>>4.6
>> > >> >> ><http://help.adobe.com/en_US/flex/mobileapps/index.html>
>> > >> >> >- Create an iOS application in Flash Builder
>> > >> >> ><
>> > >>
>> > >>>
>> > 
>>http://help.adobe.com/en_US/flex/mobileapps/WSc5cd04c102ae3e97-6386d9201
>> > >>>2
>> > >> >> >ddfaf03f8-8000.html>
>> > >> >> >- Export Apple iOS packages for release
>> > >> >> ><
>> > >>
>> > >>>
>> > 
>>http://help.adobe.com/en_US/flex/mobileapps/WSADC382C9-CEBC-47c6-81AD-97
>> > >>>5
>> > >> >> >D9A72C677.html>
>> > >> >> >
>> > >> >> >Note: IIRC during the export stage the swf and all required
>>files
>> > >>that
>> > >> >> >need
>> > >> >> >to be included for the ipa are placed in a folder in your
>>projects
>> > >> >> >directory. You can take a look at what is created before it
>>gets
>> > >> >>bundled
>> > >> >> >up.
>> > >> >> >
>> > >> >> >
>> > >> >> >
>> > >> >> >On Wed, Mar 18, 2015 at 1:19 PM, Peter Ent <[hidden email]
>> > <http:///user/SendEmail.jtp?type=node&node=45818&i=5>> wrote:
>> > >> >> >
>> > >> >> >> I've been searching the web, including the Apache Flex site,
>> > >>looking
>> > >> >for
>> > >> >> >> some very specific instructions and I'm coming up empty.
>> > >> >> >>
>> > >> >> >> I know a number of you write Flex apps that work on both iOS
>>8
>> > and
>> > >> >> >> Android. I'm looking for instructions as to how to set up
>>Flash
>> > >> >>Builder
>> > >> >> >>4.7
>> > >> >> >> to deploy to an iPhone running iOS 8.
>> > >> >> >>
>> > >> >> >> I'm putting together a mobile FlexJS app and want to compare
>>it
>> > >>to a
>> > >> >> >>Flex
>> > >> >> >> mobile app. I'm not 100% sure FlexJS will work on a device
>>(it
>> > >>should
>> > >> >> >>work
>> > >> >> >> as a JavaScript app deployed via Phone Gap) but I want to
>>give
>> it
>> > >>a
>> > >> >>try
>> > >> >> >> plus I want to get some ideas for FlexJS from a running
>>mobile
>> > >>app.
>> > >> >> >>
>> > >> >> >> Any links to Flash Builder set up (e.g., how to do tell Flash
>> > >>Builder
>> > >> >to
>> > >> >> >> use the iOS 8 SDK - that sort of thing).  I know in
>>pre-Apache
>> > >>days,
>> > >> >you
>> > >> >> >> could use Flash Builder pretty easily to do mobile
>>development,
>> > >>but
>> > >> >> >>since
>> > >> >> >> then there are many a number of iOS releases, Flex, and AIR
>> > >>changes.
>> > >> >> >>
>> > >> >> >> Thanks.
>> > >> >> >>
>> > >> >> >> Peter Ent
>> > >> >> >> Adobe Systems
>> > >> >> >>
>> > >> >>
>> > >>
>> > >>
>> > >
>> > >
>> > >--
>> > >
>> > >
>> > >
>> > >
>> > >
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