Github user becrux commented on a diff in the pull request: https://github.com/apache/thrift/pull/628#discussion_r45580255 --- Diff: lib/cpp/src/thrift/server/TNonblockingServer.cpp --- @@ -1105,10 +1113,17 @@ void TNonblockingServer::listenSocket(THRIFT_SOCKET s) { serverSocket_ = s; if (!port_) { - sockaddr_in addr; - socklen_t size = sizeof(addr); - if (!getsockname(serverSocket_, reinterpret_cast<sockaddr*>(&addr), &size)) { - listenPort_ = ntohs(addr.sin_port); + #ifdef _WIN32 + struct sockaddr_storage addr; + struct sockaddr_in *pAddr = (sockaddr_in *) &addr; + socklen_t size = sizeof(addr); + #else + struct sockaddr_in addr; + struct sockaddr_in *pAddr = &addr; + socklen_t size = sizeof(addr); + #endif --- End diff -- Well, I do not have an answer, but it seems an official Windows API, cause all "stackoverflow" posts I found are not related to MinGW usage. Even if you search through different blogs & forums, you'll find the same answer, and MinGW is not mentioned. Moreover, sample code reported in MSDN documentation comments uses getsockname in the same way: https://msdn.microsoft.com/en-us/library/windows/desktop/ms738543(v=vs.85).aspx
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