Jason,

On Feb 10, 2010, at 8:51 PM, Jason Whitford wrote:

> Hey guys,
> 
> (Assuming this gets to the right people...)
> 
> I'm almost a year into my programming career and I'm  looking for projects 
> that I might be able to help out with and learn from at the same time. I also 
> love Adium as a product and want to give back to the community :) 
> 
> My Obj-C experience is pretty much limited to iPhone (shocker yea?) but I 
> think I could pick up the rest fairly quickly. Is there a place for me on the 
> Adium development team? I could probably chip in a few hours a week. I don't  
> know if that would be enough to help or not... I won't be offended if you 
> guys aren't interested.

We'd be very happy to have you contributing, as much or as little as your time 
and interest allow :)

We're currently working towards fixing the final issues on Adium 1.4, as that 
beta process has been going on since (wow!) 5/17/09.  Unfortunately, the 
remaining issues probably aren't the best places to get started.

If you're looking to start with bug hunting - not glamorous, but highly 
rewarding (in my opinion at least) when successful - the "In Progress" tickets 
already triaged in the Roadmap (http://trac.adium.im/roadmap) are a great place 
to look. Milestones 1.3.9 (which probably shouldn't exist and would be more 
appropriately moved to 1.4.x) and 1.4.x are probably the best repository of 
current issues to examine.

On the other hand, a great way to get immersed in Adium, contribute, and enjoy 
what you're doing in the open source community is to go with your own 
experience.  Is there a feature - killer, major, or minor - of Adium you wish 
existed? Is there a behavior that you don't think is quite right, or a bug 
you've noticed? Start there.  Obsession may follow, and that's a good thing.

There's not a ton of active movement in the Adium codebase in recent months.  
I'd love to see that change.  There are a lot of folks on this list who can 
offer advice and provide feedback, so feel free to email the list liberally as 
needed :)

Cheers,
Evan

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