On Mon, Aug 11, 2003 at 09:02:32AM +1000, Carsten Haitzler wrote: 
> though i've said it before, xrender really should be an easily accessible 2d
> subset of opengl and pixel-exact rendering as it defines limits the ability to
> accelerate it - either with tricks in software (by losing 1 bit of precision you
> can double the speed in some cases), or with hardware. what people want to see
> IMHO is fast redraw of blended/scaled objects on things like the desktop or
> within web browsers etc. but if it isn't fast there's going to be a big
> resistance in migrating to use it.

I thought render gave the client the option of requesting or
explicitly disabling pixel-exact rendering, according to what the
client needs.

Havoc


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