IIRC, most local LAN use a very broad subnet architecure. If they are  
normally on 192.168.1.X, 192.168.135.X should catch it too ;)

Also-

OpenVPN runs entirely in user space and does not require any special  
kernel components other than the TUN/TAP virtual network driver  
available for Windows, Linux, and BSD variants.

On Jun 30, 2006, at 4:52 PM, Matthew Toseland wrote:

> Well, how do we do this on Windows?
>
> I have some idea how we'd do it on Linux - the VPN driver, or the
> user-space networking driver, provides a module you can load to  
> provide
> a fake network interface from userspace. But what on earth would we do
> on Windows?
>
> I do think this is a good idea if we can do it. But it's not easy  
> to do!
>
> Also, will games' auto-discovery still work, if there is a real LAN  
> and
> a virtual one as well? Will they broadcast to both of them?
>
> On Fri, Jun 30, 2006 at 04:47:04PM -0400, Colin Davis wrote:
>>>
>>> I'm not entirely sure why this would need to be done outside of
>>> Java...
>>> Can't we already bind to an infinate number of IP addresses? If we
>>> pick
>>> IPaddress to bind to that aren't taken, such as 172.100.100.* we
>>> should
>>> be able to bind to those without an issue.
>>
>> I agree with the rest of my post, and think that Hamachi-style
>> functionality would be THE killer app, but I don't know what I was
>> smoking when I wrote that part.
>> Of course we would need some sort of .lib per-system to bind to IP
>> addresses. It's trivial to do, and we're already using .libs for
>> native acceleration. I think it's acceptable, considering if it's not
>> there, or can't load, freenet still works, the Hamachi sharing just
>> doesn't.
>>
>>
>> Please consider it. I know implementing a VPN-style connection is  a
>> pain, but since we ALREADY have connections to those people that span
>> NATs, it's not as hard as it otherwise would be.
>> Doing so will ENSURE darknet is VERY popular- There are lots of
>> Filesharing/IM apps- There aren't any OSS which do this (easily).
>>
>> -Colin
>>
>>
>>>
>>>>
>>>>
>>>> There are OSS apps that do this, it's just that it's difficult to
>>>> set up
>>>> as what you are doing is creating a VPN. That would be extremely
>>>> difficult to do over Java.
>>>>
>>>> However, the idea of sharing services out to your darknet peers is
>>>> possible, if it is sufficiently useful. Certainly exposing samba
>>>> shares
>>>> or other TCP-based services is possible (if they are allowed to
>>>> localhost or LAN already).
>>>>
>>>> As far as UDP-based games go, isn't it always going to perform
>>>> better to
>>>> connect directly to the IP address of your friend? Admittedly you
>>>> have
>>>> to password the server, and find their IP address... I wonder if
>>>> there's
>>>> something in the idea of dyndns over freenet (as opposed to ARKs;
>>>> make
>>>> toad.freenet resolve via a local lookup of the ARK or the
>>>> connection to
>>>> toad's current IP address)... we could have the node insert (and
>>>> keep up
>>>> to date) lines for your darknet neighbours in hosts.txt. :)
>>>>
>>>> It would be possible to tunnel generically as with a VPN, and  
>>>> make it
>>>> look like a LAN. However it would be very difficult (it would
>>>> definitely
>>>> require external non-java code, and on windows that would have  
>>>> to be
>>>> nasty low level code probably requiring the DDK; on linux it might
>>>> require
>>>> loading the standard kernel VPN module), and it would be slower  
>>>> than
>>>> direct connections. In exchange it solves all the authentication
>>>> problems.
>>>>
>>>> Anyone have any more ideas for darknet value-add?
>>>>
>>>> On Fri, Jun 30, 2006 at 01:50:40PM -0400, Colin Davis wrote:
>>>>> I think this is a Wonderful line of thinking.
>>>>> Reward good behavior, rather than punishing bad.
>>>>>
>>>>> I think responding to Jabber commands would go a long way here-
>>>>> It gives
>>>>> people a Waste-like IM system, which is a great idea.
>>>>>
>>>>>
>>>>> I don't think it's a killer-app, though.
>>>>>
>>>>> What would make Freenet a Killer App, and encourage a LOT of
>>>>> installations, and encourage people to make peers is including
>>>>> Hamachi-style functionality.  http://www.hamachi.cc/
>>>>>
>>>>> Essentially, since we already have a connection to them, let us
>>>>> forward
>>>>> OTHER types of traffic over it.
>>>>>
>>>>> I use iTunes, and so does my friend "Bob". Neither of us can play
>>>>> each
>>>>> other's shared library, since they are on different physical
>>>>> LANs- What
>>>>> Hamachi lets you do is instantly create a virtual network between
>>>>> everyone's who's connected to one "Network Name".
>>>>>
>>>>> After you did this, you could play Multiplayer Games, do VOIP,  
>>>>> etc..
>>>>> Essentially, make it so that you can piggy-back any other program
>>>>> over
>>>>> freenet's links.
>>>>>
>>>>> So for example, Freenet could create virtual IP addresses locally-
>>>>> 192.168.135.X, where X is number of the friend in the darknet
>>> connection...
>>>>>
>>>>>
>>>>> So, for example, if I had 5 darknet friends-
>>>>>
>>>>> 1- SinnerG
>>>>> 2- Aum
>>>>> 3- Toad
>>>>> 4- Sanity
>>>>> 5- Hobx
>>>>>
>>>>> If I want to Open a Quake3 game with SinnerG, I could connect to
>>>>> 192.168.135.1
>>>>> If I want to share files with Aum, I could go to smb:\ 
>>>>> \192.168.135.2
>>>>> If I want to ftp to Toad, I can open a ftp connection to
>>>>> 192.168.135.3
>>>>>
>>>>> Etc.
>>>>>
>>>>> Right now, there is NO OSS app that does this- But with the
>>>>> infrastructure freenet has, it wouldn't be that hard to
>>>>> implement, and
>>>>> it would make people LOVE darknet connections, but ONLY to their
>>>>> friends, not to people they don't know.
>>>>>
>>>>>
>>>>> In other words- It's perfect.
>>>>>
>>>>> ;)
>>>>>
>>>>> -Colin
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>>
>>>>>>
>>>>>> On Fri, Jun 30, 2006 at 01:47:01PM +0200, Oskar Sandberg wrote:
>>>>>>> Ian Clarke wrote:
>>>>>>>> -----BEGIN PGP SIGNED MESSAGE-----
>>>>>>>> Hash: SHA1
>>>>>>>>
>>>>>>>> I don't think we necessarily have to prevent location  
>>>>>>>> swapping on
>>>>>>>> opennet nodes, the destination sampling approach seems pretty
>>> robust,
>>>>>>>> and as the network stabilizes, the number of location swaps
>>> should
>>>>>>>> decrease.
>>>>>>>
>>>>>>> I don't think this matters either. A much bigger concern is that
>>> the
>>>>>>> network could end up largely split into two - very few "open"
>>>>>>> nodes
>>>>>>> talking to dark ones, and vice versa. For it to work, people who
>>> are
>>>>>>> open would also have to want to authenticate people who don't
>>> directly.
>>>>>>
>>>>>> In other words we need to figure out a system of incentives to
>>>>>> make it
>>>>>> extremely attractive, as well as easy, to add darknet peers.
>>>>>> There is
>>>>>> absolutely nothing wrong with incentivising the behaviours which
>>>>>> will
>>>>>> ensure the network's survival. We have to do this to some degree
>>> in e.g.
>>>>>> load balancing, this is no different.
>>>>>>
>>>>>> Here's my thoughts:
>>>>>>
>>>>>> 1. Opennet takes ages to bootstrap. It has constant connection
>>>>>> churn.
>>>>>> While this can be a strength, it can also be a weakness. Darknet
>>> offers
>>>>>> some level of stability.
>>>>>>
>>>>>> 2. We can provide some level of local "sharing". We can share
>>> bookmarks,
>>>>>> and possibly file indexes, with our direct peers. We can send  
>>>>>> text
>>>>>> messages to them, or files; we can integrate with Jabber perhaps.
>>>>>>
>>>>>> 3. Significantly increased security. We can have a "trust levels"
>>>>>> system. If you have enough true-darknet connections then locally
>>>>>> generated requests can be limited to true-darknet connections.
>>>>>>
>>>>>> 4. More security: I believe it will be extremely difficult to
>>> implement
>>>>>> premix routing in any meaningful and safe way on opennet.
>>>>>> Certainly it
>>>>>> will require completely different structures. Both premix
>>>>>> routing and
>>>>>> swap enforcement *require* darknet AFAICS.
>>>>>>
>>>>>> 5. Preferential treatment. True darknet nodes will tend to have
>>>>>> fewer
>>>>>> connections and therefore more traffic can be handled from each
>>>>>> connection. But we can go beyond this: While we should not  
>>>>>> misroute
>>>>>> requests we have accepted to our darknet peers, there is nothing
>>>>>> wrong
>>>>>> with accepting more requests from them, if they want to send more
>>>>>> requests. Load balancing will then adjust the input load
>>>>>> accordingly
>>>>>> (more darknet requests allowed, less opennet ones).
>>>>>>
>>>>>> Any other ways in which darknet is better, or means by which  
>>>>>> we can
>>>>>> favour it without breaking opennet?
>>>>>>>
>>>>>>> A problem, in general, with this whole thing is that the
>>> incentives for
>>>>>>> connecting to people are too small. It is hard to convince
>>> people that
>>>>>>> they ought to go through the trouble of adding more then a
>>> neighbor or
>>>>>>> two, if the only reason is that it is healthy for the network
>>>>>>> (when
>>>>> they
>>>>>>> may not notice much difference themselves).
>>>>>>
>>>>>> Yes.
>>>>>>>
>>>>>>> When I first envisioned an applications of this type of  
>>>>>>> Darknet, I
>>>>>>> thought of it much more in the context of a IM/file sharing
>>> application
>>>>>>> then Freenet. In such a system, people would have have
>>>>>>> motivation to
>>>>> add
>>>>>>> "buddies" (presense, being able to surf their share directly,  
>>>>>>> etc)
>>>>> which
>>>>>>> they don't in Freenet...
>>>>>>
>>>>>> Why can we not have Thaw share its index files with the adjacent
>>> nodes?
>>>>>> We could provide FCP support for local messaging.
>>>>>>>
>>>>>>> // oskar
>>>>>> -- 
>>>>>> Matthew J Toseland - toad at amphibian.dyndns.org
>>>>>> Freenet Project Official Codemonkey - http://freenetproject.org/
>>>>>> ICTHUS - Nothing is impossible. Our Boss says so.
>>>>>>
>>>>>>
>>>>>
>>>>> -- 
>>>>>
>>>>> _______________________________________________
>>>>> Devl mailing list
>>>>> Devl at freenetproject.org
>>>>> http://emu.freenetproject.org/cgi-bin/mailman/listinfo/devl
>>>>>
>>>>
>>>> -- 
>>>> Matthew J Toseland - toad at amphibian.dyndns.org
>>>> Freenet Project Official Codemonkey - http://freenetproject.org/
>>>> ICTHUS - Nothing is impossible. Our Boss says so.
>>>>
>>>>
>>>
>>> -- 
>>>
>>> _______________________________________________
>>> Devl mailing list
>>> Devl at freenetproject.org
>>> http://emu.freenetproject.org/cgi-bin/mailman/listinfo/devl
>>
>> _______________________________________________
>> Devl mailing list
>> Devl at freenetproject.org
>> http://emu.freenetproject.org/cgi-bin/mailman/listinfo/devl
>>
>
> -- 
> Matthew J Toseland - toad at amphibian.dyndns.org
> Freenet Project Official Codemonkey - http://freenetproject.org/
> ICTHUS - Nothing is impossible. Our Boss says so.
> _______________________________________________
> Devl mailing list
> Devl at freenetproject.org
> http://emu.freenetproject.org/cgi-bin/mailman/listinfo/devl


Reply via email to