>
> Sorry, but I don't see the point with this at all. If you have  
> there IP
> addresses, you can already connect to them (modulo firewall issues,
> which will likely be a problem for Freenet as well).
>
> It is a helpful hack to get around the user hostile features of iTunes
> (a better way of doing which is to not use iTunes, but I digress), but
> beyond that what does it do?
>

It assists the user experience, by essentially eliminating NAT and  
Dynamic IP complaints for your friends.

Lets say your friend has a Verizon address- You know what it was  
three weeks ago, but that doesn't tell you what it is now.
You can call him up and ask him, but Freenet already knows, so we can  
give him a semi-stable local address. Instead of calling him, and  
asking what it is now, you can go to 192.168.135.1, which you've  
assigned to always go to him. Essentially a DynDns, that you run on  
YOUR side, instead of trying to force your friend to.

Secondly, when you want to start a game, say, Quake3, you would  
otherwise need to talk your friend through setting up port  
forwarding, so you could connect to his machine. Talking him through  
which ports to open, how to get the local IP of the machine to  
forward them too, etc.


Instead of having to call him, and talk through getting all the  
information, you can just connect to a "static" IP address, that  
doesn't change, and that forwards all the traffic through it  
automatically.

-Colin





> // oskar


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