I agree with that :

I vote for the way, how FMS basicly works:
>
> - 1 trustlist for every application: With this value, you set, if you want
> to read someones
> messages, see someones files, freesites or whatever your WoT-based app
> uses. No value by default, if
> trusted identities have set a value for an identity, it is used for trust
> calculation (details for
> the calculation can be found on the FMS freesite). If you yourself do set a
> value, it may either be
> part of the trust calculation or (optionally) overwrite the calculated
> trust. If no value is set or
> there exists a value and it is bigger than a locally set limit, you
> download his data, else it is
> ignored.
>
> - 1 trustlist trust: This does set, if you trust the person to introduce
> identities and to vote
> "right" on people. If you set this value and it is higher than your local
> limit, then you download
> his trustlists and the values in them are used in the application trust
> value of every known identity.
>


On Thu, May 7, 2009 at 7:58 PM, Thomas Sachau <mail at tommyserver.de> wrote:

> xor schrieb:
> > Hello,
> >
> > I am currently refactoring the WoT plugin to allow per-context trust
> values.
> >
> > Lets first explain how WoT currently works so you can understand what I
> mean:
> > - There is a set of Identities. An identity has a SSK URI, a nick name, a
> set
> > of contexts (and a set of properties). An "own identity" is an identity
> of the
> > user of the plugin, he owns the SSK insert URI so he can insert the
> identity.
> >
> > - Each identity can offer a Set<String> of contexts. A context is a
> client
> > application, currently there are: "Introduction" (the
> > given identity publishes captchas to allow other identities to get known
> by
> > the web of trust by solving a captcha - if you solve one, you get on the
> > publisher's trust list) and "Freetalk", which is the messaging system
> based on
> > WoT (comparable to FMS) which I am implementing.
> >
> > - Identities currently can give each users a trust value from -100 to
> +100.
> > Each trust relationship is stored as a object of class Trust in the
> database.
> >
> > - From all Trust values an identity has received, from the trust values
> the
> > trusters have received, etc. the WoT calculates and stores a "Score"
> object
> > for each identity in the database. The score is the calculated rating the
> > which identity receives from the whole of the other identities.
> >
> > Not only one Score object is stored - for each pair of [OWN identity
> > "treeOwner", identity "target"] a score object is calculated. The reason
> is
> > that the score of an identity depends on what trust the treeOwner gives
> to the
> > identity itself, what trust its trusters have received, their trusters,
> and so
> > on.
> >
> > .... Considering the fact that there will be many more client
> applications
> > (for example: Search indexing, files haring, web of trust based code
> review
> > (image Freenet compiling its updates itself as soon as all code has
> received
> > enough "review trust")). we came to the conclusion that it must be
> possible to
> > assign a trust value which is only valid in the context of a single
> client
> > application and does not affect any others. If someone publishes crap in
> the
> > file sharing that does not prove that he is not able to produce nice
> messages
> > in Freetalk, and vice versa.
> >
> > Therefore, I will implement per-context trust and score now. I will not
> wait
> > with the implementation until Freetalk even though Freetalk is important
> > because the per-context trust values change the database model very much
> and
> > writing code to convert legacy databases is possible but not guaranteed
> to not
> > have any bad side effects. Having a "finished" database model before
> deploying
> > stuff is a good idea.
> >
> > Now the question is: Which logic should be used to decide when to ignore
> an
> > identity, i.e. when to NOT download it anymore and not add the identities
> > which it trusts to the database?
> > Several ideas:
> > - Have a global "trust list trust" as in FMS which is a rating of whether
> the
> > identity as a whole is trustworthy and should be downloaded, only decide
> upon
> > the score value there whether to download it or not, ignoring all scores
> from
> > client apps.
>
> I vote for this option, to be exact, i vote for the way, how FMS basicly
> works:
>
> - 1 trustlist for every application: With this value, you set, if you want
> to read someones
> messages, see someones files, freesites or whatever your WoT-based app
> uses. No value by default, if
> trusted identities have set a value for an identity, it is used for trust
> calculation (details for
> the calculation can be found on the FMS freesite). If you yourself do set a
> value, it may either be
> part of the trust calculation or (optionally) overwrite the calculated
> trust. If no value is set or
> there exists a value and it is bigger than a locally set limit, you
> download his data, else it is
> ignored.
>
> - 1 trustlist trust: This does set, if you trust the person to introduce
> identities and to vote
> "right" on people. If you set this value and it is higher than your local
> limit, then you download
> his trustlists and the values in them are used in the application trust
> value of every known identity.
>
> This system is relativly simple, you can understand it and follow it, if
> you want and it does use
> the "little world theory" and the idea of a friends network. And, just as a
> reminder: This idea and
> the basic concept was created and agreed upon between all actively writing
> frost identities during
> the beginning of the massive frost spam.
>
> > - Download it as long as ONE client app has positive score for that
> identity:
> > Not possible because then someone could create zillions of spam
> identities to
> > spam the WoT and keep every WoT-plugin downloading them by writing good
> posts
> > in Freetalk but not adding the Freetalk context to the spam identities so
> > Freetalk users might not notice them. In general, this attack could be
> used
> > with any other client app where it is easy to gather positive trust.
>
> No.
>
> > - Download as long as ALL client apps have positive trust: Not possible,
> the
> > whole goal of per-context trust was to prevent identities from being
> judged as
> > a whole just by their misbehavior in ONE client app.
>
> No.
>
> >
> > - Any other ideas by anyone?
>
> See above.
>
>
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