On Saturday, 2 August 2014 at 20:38:59 UTC, David wrote:
Hi, not too sure if there's still someone reading this post,
but i do have another question. So, I heared so much good stuff
about D, it's powerfull, fast the syntax is nice, but well, why
is D actually not used for common games yet? (I mean I know
about some smaller projects, but nothing "big")
A lot of commercial game middleware is already written in C++.
Without such third-party libs, it's hard to make a AAA games.
Linking to C++ middleware is way easier if your game is in C++
itself.
C++ programmers are accustomed to C++ and the ones who weren't
flocked to Java, C#, whatever.