Chad J wrote: > Walter Bright wrote: >> What platforms for dmd would you be most interested in using? >> >> .net >> jvm >> mac osx 32 bit intel >> mac osx 64 bit intel >> linux 64 bit >> windows 64 bit >> freebsd 32 bit >> netbsd 32 bit >> >> other? > > Mac OSX 32 and 64 intel > Windows 32 and 64 > Linux 32 and 64 > WinCE on ARM (yeah, I know it's not on the list, but it matters) > Linux on ARM (ditto) > > Or, better yet: > Cross-platform C code. > Get me that and I have a lot less reason to even care about the others.
P.S. The C backend would allow DMD to target game consoles that don't even have D compilers. I don't think you, or anyone around, is likely to write D compilers for every piece of hardware the console game industry feels like pumping out. At least not for some years.