Chad J wrote:
> Walter Bright wrote:
>> What platforms for dmd would you be most interested in using?
>>
>> .net
>> jvm
>> mac osx 32 bit intel
>> mac osx 64 bit intel
>> linux 64 bit
>> windows 64 bit
>> freebsd 32 bit
>> netbsd 32 bit
>>
>> other?
> 
> Mac OSX 32 and 64 intel
> Windows 32 and 64
> Linux 32 and 64
> WinCE on ARM (yeah, I know it's not on the list, but it matters)
> Linux on ARM (ditto)
> 
> Or, better yet:
> Cross-platform C code.
> Get me that and I have a lot less reason to even care about the others.

P.S.
The C backend would allow DMD to target game consoles that don't even
have D compilers.

I don't think you, or anyone around, is likely to write D compilers for
every piece of hardware the console game industry feels like pumping
out.  At least not for some years.

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