On Sunday, 29 December 2013 at 20:36:27 UTC, Walter Bright wrote:
I'll reiterate that the GC will NEVER EVER pause your program unless you are actually calling the GC to allocate memory. A loop that does not GC allocate WILL NEVER PAUSE.

That's fine, except when you have real-time threads.

So unless you use non-temporal load/save in your GC traversal (e.g. on x86 you have SSE instructions that bypass the cache), your GC might trash the cache for other cores that run real-time threads which are initiated as call-backs from the OS.

These callbacks might happen 120+ times per seconds and your runtime cannot control those, they have the highest user-level priority.

Granted, the latest CPUs have a fair amount of level 3 cache, and the most expensive ones might have a big level 4 cache, but I still think it is a concern. Level 1 and 2 caches are small: 64KB/128KB.

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