On Sun, 05 Jan 2014 23:25:38 -0800, ilya-stromberg <ilya-stromberg-2...@yandex.ru> wrote:

On Monday, 6 January 2014 at 04:11:07 UTC, Adam Wilson wrote:
- Aurora is not a GUI library. Aurora is intended as a creative graphics programming library in the same concept as Cinder. This means that it will be much closer to game's graphics engine, in terms of design and capability, than a UI library; therefore we should approach the design from that standpoint.

Sorry, what does it mean? For example, I want to create minimal GUI (1-2 buttons and text fields). Do you have any plans to support it?

Not at present, you could certainly use it to build a custom minimal GUI toolkit but that is not it's primary function. It would probably be best to think about Aurora as a graphics rendering toolkit. You tell us how to draw the pixels and we'll do it as best we can on that device.

--
Adam Wilson
IRC: LightBender
Aurora Project Coordinator

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