On Mon, 06 Jan 2014 03:02:00 -0800, Joseph Rushton Wakeling
<joseph.wakel...@webdrake.net> wrote:
On 06/01/14 08:16, Adam Wilson wrote:
On Sun, 05 Jan 2014 21:32:54 -0800, Mike <n...@none.com> wrote:
* Please don't make a graphics library that is useful only on PCs.
That's the plan. However at this point D only works on x86 so it's a
moot point.
Not really -- the GDC/LDC teams seem to be doing excellent work on ARM
support which I get the feeling will arrive sooner rather than later. I
think it'll be really important to have multi-device support at the core
of your graphics library project, and to factor that into your design
from the beginning.
Besides, you planning in that way will give encouragement to those
porting efforts :-)
The plan is to support ARM systems. And if LDC or GDC can deliver that
with full druntime/Phobos support we can look at build a new backends.
Related to this: I read in the news that C++ is planning on
standardizing on Cairo as a graphics library. Is that something that
could be useful to engage with?
It's possible but from what I've gathered Cairo is not the best, just the
simplest common denominator. I am actually on the C++ Graphics forum,
although I have posted anything because even with my graphics background I
feel quite inadequate in there. :-)
--
Adam Wilson
IRC: LightBender
Aurora Project Coordinator