On Friday, 12 June 2015 at 04:51:29 UTC, Steven Schveighoffer
wrote:
On 6/11/15 11:47 PM, Joakim wrote:
On Friday, 12 June 2015 at 02:13:26 UTC, Dan Olson wrote:
Looks like there is no membership fee to build and install
your own
iOS apps with Xcode now. As usual, you still need a Mac to
run Xcode.
http://9to5mac.com/2015/06/10/xcode-7-allows-anyone-to-download-build-and-sideload-ios-apps-for-free/
Huh, that's crazy that they don't make the iOS toolchain
available
outside OS X. The Android toolchain is available for all
three major
desktop platforms. Still, good that at least you don't have
to pay now.
You can develop for iOS on other platforms (I think not using
objective-c or swift), but you cannot submit an app to the app
store without Xcode.
Really, I don't see why Apple needs to care about other
platforms -- it's their toolchain, their runtime. This makes
things very easy for them support-wise, and people still line
up to get iPhones, so the incentive to support other platforms
isn't really there.
At dconf, I'd say at least 50% of the laptops were macs. They
are good systems to use.
The cost is really minimal if you are serious. A Mac Mini costs
$500 new, and you get Xcode free.
-Steve
The minimum wage in Portugal is around 400€ after taxes, with
around 1000€ for many university degrees.
You can guess how many go out and buy a Mac.
--
Paulo