On 11/22/10 5:02 PM, Eric Poggel wrote:
On 11/22/2010 7:29 AM, bearophile wrote:
From what I'm seeing in D.learn there is a problem in the D community:
some people seem irrationally attached to the idea they are free to
write D code as they like. I have four or five times tried to explain
why coding standards are important for the development of the D
community, but it seems not everybody is understanding it.
So I suggest everyone that understands this problem to assume a more
rigid and strict attitude toward this problem, because the D2 language
community is just starting to develop now, and you don't want it to
become the mess the C/C++ world it. I am talking about cases of
struct/class names, cases of function names, and few other things.
If I import a module written by another person, I don't want to look
in the docs every time to know if the names start with upper case or
lower case, and I don't want a module of mine that uses three modules
written by other people to look like a patchwork of different styles
(because half of it uses an API with a style and half of it with
another API and some bits written in a third way).
If you don't act now, adopting less tolerance, this will lead to a mess.
Bye,
bearophile
I think we first need to figure out a standard for phobos 2 :)
std.string.isNumeric
correct. Types in Phobos are LikeThis whereas functions and values are
likeThis. (BTW I find that function beyond useless.)
std.string.expandtabs
Copied from another language's strings lib.
std.string.tolowerInPlace <--Changes naming convention mid-way!
Well, tolower is arguably a collocation :o).
Andrei