On Wed, 14 Mar 2012 03:52:55 -0500, Manu <turkey...@gmail.com> wrote:

I'm encouraged to see that every person in this thread so far seems to feel
the same way as me regarding the syntax.


On 14 March 2012 05:25, Derek Parnell <ddparn...@bigpond.com> wrote:

On Wed, 14 Mar 2012 13:33:18 +1100, Kevin Cox <kevincox...@gmail.com>
wrote:

(int i,,float f) = intBoringFloat();


For what its worth, the Euphoria Programming Language uses ? to signify
ignored values.


Yeah I tend to agree with that logic. I was quite liking the '_' that
someone suggested much earlier in the thread:

«x, _, int y» =  intBoringFloat ();   // Note: it seems to be unclear which
brackets to use ;)


Hey, the Japanese have some really cool brackets!
「x, _, int y」 = ...
〖x, _, int y〗 = ...
〘x, _, int y〙 = ...

Tight! ;)

UTF math has a bunch of cool brackets as well

⟦ x, _, int y ⟧
⦃ x, _, int y ⦄
⦅ x, _, int y ⦆
⦇ x, _, int y ⦈
⦉ x, _, int y ⦊

But there's a reason we use /// instead of ⫻; we shouldn't require custom 
keyboard mappings in order to program efficiently in D.

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