On 2012-03-29 11:12, Chris W. wrote:
I cannot give you any advice as regards C++, because I have never really
used it - avoiding it like the plague. My strategy is to keep things as
simple as possible and use C only as the "glue". It's a bit like the Lua
approach which only uses ANSI C to ensure maximum portability.
Since I have just started to put the pieces together, I have yet to test
whether it works on all platforms. I haven't tested it on Windows yet
and don't know where the pitfalls are (and I am sure there are some!).
It is amazing, though, how easily C code can be integrated into a D
program. I have to use two external frameworks/libraries written in C
(one of them the utf8proc library). With a few lines of code I've got
all the functionality I need without writing any wrappers.
I have not yet used Objective-C with D directly. Does anyone have
experience with that?
I have some with using Objective-C together with D. It's a lot more
verbose and quite more complicated than using a C library with D.
How complicated it is depends on what one want to do with the
Objective-C library. Obviously one want to create Objective-C objects
and call Objective-C methods. But if it's necessary to create subclasses
in D and have Objective-C create instances of those classes and call
methods on the objects it gets even more complicated.
I would recommend to have a look at Michel Fortin's fork of DMD which
adds support for binding to Objective-C code directly, i.e.
extern(Objective-C). Note that it's not 100% complete and based on an
older version of DMD.
http://michelf.com/projects/d-objc/
--
/Jacob Carlborg