On 2012-03-29 11:12, Chris W. wrote:

I cannot give you any advice as regards C++, because I have never really
used it - avoiding it like the plague. My strategy is to keep things as
simple as possible and use C only as the "glue". It's a bit like the Lua
approach which only uses ANSI C to ensure maximum portability.

Since I have just started to put the pieces together, I have yet to test
whether it works on all platforms. I haven't tested it on Windows yet
and don't know where the pitfalls are (and I am sure there are some!).
It is amazing, though, how easily C code can be integrated into a D
program. I have to use two external frameworks/libraries written in C
(one of them the utf8proc library). With a few lines of code I've got
all the functionality I need without writing any wrappers.

I have not yet used Objective-C with D directly. Does anyone have
experience with that?

I have some with using Objective-C together with D. It's a lot more verbose and quite more complicated than using a C library with D.

How complicated it is depends on what one want to do with the Objective-C library. Obviously one want to create Objective-C objects and call Objective-C methods. But if it's necessary to create subclasses in D and have Objective-C create instances of those classes and call methods on the objects it gets even more complicated.

I would recommend to have a look at Michel Fortin's fork of DMD which adds support for binding to Objective-C code directly, i.e. extern(Objective-C). Note that it's not 100% complete and based on an older version of DMD.

http://michelf.com/projects/d-objc/

--
/Jacob Carlborg

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