My list:
* I'd start with getting rid of foreach completely. (not just foreach_reverse).

C++ was criticized for a long time for NOT having foreach in the language. Now they have http://www2.research.att.com/~bs/C++0xFAQ.html#for. Also people were so desperate to gave it that even this http://www.boost.org/doc/libs/1_49_0/doc/html/foreach.html was considered a nice addition to boost (and still part of it).

Obviously somehow you want to go into the opposite direction. Beats me.

If it simplifies code, makes it easier, and is more consistent, having it is better than not having it. Like walter said in one of the recent videos (going native 2012) regarding having an assembler in a language: 'When you need it, you got to have it'. True most features can be re-written as work arounds, but if you don't have to then why insist on it?

Backtracking by removing key features which make the language pleasant may throw us back into the C and C++ days. Yes you can do full memory management yourself, and use pointers and pass it's size to functions. We have fat pointers, so why insist on backtracking? At the worst case if it isn't breaking the language leave it alone. If you have good reasons for it, explain them in detail. At best those of us who know better will laugh and move on.

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