Denis Oliver Kropp schrieb: > Stefan Lucke schrieb: >> On Samstag 26 August 2006 11:58, Denis Oliver Kropp wrote: >>> Hi, >>> >>> anyone out there with an API change in public or module APIs? >>> >>> I just checked in my last API change (graphics driver) and would >>> like to make the API Freeze now. >> Did you have a look at the request for retrieving frame-buffer offset >> required for HW decoding support of cle266 ? > > Yes, that was one of my still to be answered mails *sigh* > > At least with the introduction of multiple hardware capable > heaps this method might be insufficient. What about querying > the physical address? It would still be unclear how the app > could determine the heap that's used, but it wouldn't be > ambiguous. In your case you know the physical frame buffer > base or at least you can find out easily, calculate the offset > and tell the hardware.
I applied your patch, but I guess this API will be replaced in 1.1. -- Best regards, Denis Oliver Kropp .------------------------------------------. | DirectFB - Hardware accelerated graphics | | http://www.directfb.org/ | "------------------------------------------" _______________________________________________ directfb-dev mailing list [email protected] http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev
