On Sonntag 01 Oktober 2006 02:11, Denis Oliver Kropp wrote:
> Denis Oliver Kropp schrieb:
> > Stefan Lucke schrieb:
> >> On Samstag 26 August 2006 11:58, Denis Oliver Kropp wrote:
> >>> Hi,
> >>>
> >>> anyone out there with an API change in public or module APIs?
> >>>
> >>> I just checked in my last API change (graphics driver) and would
> >>> like to make the API Freeze now.
> >> Did you have a look at the request for retrieving frame-buffer offset
> >> required for HW decoding support of  cle266 ?
> > 
> > Yes, that was one of my still to be answered mails *sigh*
> > 
> > At least with the introduction of multiple hardware capable
> > heaps this method might be insufficient. What about querying
> > the physical address? It would still be unclear how the app
> > could determine the heap that's used, but it wouldn't be
> > ambiguous. In your case you know the physical frame buffer
> > base or at least you can find out easily, calculate the offset
> > and tell the hardware.
> 
> I applied your patch, but I guess this API will be replaced in 1.1.

Thanks, but there was a 2nd part, which introduces the same
functionality into DFB++ (++DFB is missing as softdevice doesn't use it). 

http://mail.directfb.org/pipermail/directfb-dev/2006-June/001927.html

-- 
Stefan Lucke

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