Hi Mike,

> I hit the 'clCreateFromGLTexture' issue when compiling the benchmark tool,
> not only did I need to comment out the #define but I also needed to turn off
> -Werror in the makefile.

Yes. I have a potential fix, just need to test it doesn't break OSX ...


> I get 61msps with a GT9800 on a i7-950 @ 3.06G
> Interestingly I find that the benchmark results are erratic for a while and
> then stabilise as shown below.

It might be the disk read. The software reads from a file and it might
take a couple of iterations before the OS realizes it should cache the
file and pre-fetch it.

Cheers,

   Sylvain

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