I think part of this is driven by the quality of the artifact itself. We've actually done usability testing on our artifacts with the engineers and visual designers using them to find out how we can improve them. After all, our artifacts are the product/service we're creating for our clients, just like their hardware/software/service is the thing they're producing for their customers.
On Nov 1, 2007, at 12:16 PM, Christopher Fahey wrote: > This is what I really wanted to know, because, again, in my > experience the opposite -- that they totally "get" and greatly > appreciate our documentation -- is decidedly true. Cheers! Todd Zaki Warfel President, Design Researcher Messagefirst | Designing Information. Beautifully. ---------------------------------- Contact Info Voice: (215) 825-7423 Email: [EMAIL PROTECTED] AIM: [EMAIL PROTECTED] Blog: http://toddwarfel.com ---------------------------------- In theory, theory and practice are the same. In practice, they are not. ________________________________________________________________ *Come to IxDA Interaction08 | Savannah* February 8-10, 2008 in Savannah, GA, USA Register today: http://interaction08.ixda.org/ ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://gamma.ixda.org/unsubscribe List Guidelines ............ http://gamma.ixda.org/guidelines List Help .................. http://gamma.ixda.org/help