If I can make just a couple of analogies... Having an understanding of how a printing press puts dots on paper will help me make better production files, and may in fact help me avoid some pitfalls in designing a brochure that can not be printed, but I do not think it amounts to making me a better designer.
I understand how photoshop deals with files - at least the math and pixel stuff. I had a cohort that knew the tolerance curves for film at a level that he could exploit long exposures. That sort of knowledge will never make for a great photographer, but will make us better technicians. Understanding the limits of the final medium is of course important. The coding of a prototype will no make me better designer unless of course you consider it as it applies to final code, and that you consider the coding as part of the design process. I do not. That is production, not design. Agreeing on when a process moves from design to production is likely critical to our agreeing on this issue. Mark ________________________________________________________________ *Come to IxDA Interaction08 | Savannah* February 8-10, 2008 in Savannah, GA, USA Register today: http://interaction08.ixda.org/ ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help