A larger pool of qualified and vetted junior designers (oh wait, that
assumes there are junior design positions ;) would raise awareness of IxD
and the overall standard of work, which would be good for the field.

Whether it's good for any individual practitioner's pocketbooks is a
question the market would have to answer. Not an exact analogy but
programmers seem to have weathered the offshoring storm better than
predicted. It's feasible that demand would increase once companies discover
that there are people out there to provide a valuable service they didn't
know existed.

Can it be done well? Yes, 4 years is a long enough time to learn the
foundations and get real life experience in internships/co-ops. Ideally,
education would push down into high school as well. Part of the problem is
that there isn't an educational foundation for design coming out of high
school like there is for most other professions.

In any case it certainly would be better than the current state of affairs
where a good number of practitioners have no formal training or maybe a
few-day workshop.


So the question is, would an undergraduate standard be good for our
> profession?
>
> Second question... Can it be done well? Interaction design is more
> demanding
> than say, graphic design. Can you get a balanced design education in a
> four
> year degree with the addition of social science, cognitive science... and
> research? Any current design faculty want to take a shot at this?
>
>
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