On Wed, Feb 27, 2008 at 4:54 PM, Josh Evnin <[EMAIL PROTECTED]> wrote:
> I was watching the Nokia Morph Concept
> <http://www.youtube.com/watch?v=IX-gTobCJHs> video this
> afternoon, and it got me thinking on a
> tangent. Perhaps it's only because there was only one character in the
> video, but I am having a hard time seeing how this sort of tool would
> benefit human interaction...the kinds we all potentially will design.
>
>  I guess my broad question is, in your opinions, how will Nanotechnology
>  impact Interaction Design? For the uneducated, is Nanotechnology just about
>  mobile phones that you can fold up and put in your pocket (or wrap around
>  your wrist), or will there be bigger interaction benefits as well?


Hi Josh,

I was very impressed with the video. Not because of the product
itself, but for the possible applications that I could imagine after
seeing it. I'm not familiar with nanotechnology, but it seems to me
that is another step towards accomplishing a pervasive/ubiquitous
computing world.

It seems to me that nanotechnology would make it possible to really
think about embedded computers. Any sort of object could have some
kind of "computer" on it. Clothes, glasses, wires...any object could
became "smart".

You may ask: is that something we would want?

I guess we already do! Just look around...

There are some key values that I see in our lifes that would be
enhanced with this technology.

Information is one key value. We design information systems. We design
tools to make easier to find and use information. We produce
information. We share information. More than ever, we consume
information.

Another key component of our lifes is mobility. To be able to access,
to communicate, to connect with each other in different spaces is
something that is vital to many of us today. Twittering on the way
home. Checking emails on the airport. Taking pictures, sending them to
our Flickr account in real time etc.

Still we have to deal with many devices that are not so different from
our desktops computers. Laptops, iPhones...these are different sizes
of a not so different conceptual product. We still have to phocus very
hard on the object to use it. It still demands our attention. They
concentrate hundreds of functions, programs. They are more likely a
swiss knife. Many tools in one device.

I guess with nanotechnology we would be able to create products that
could rely on a "calm technology" approach, to quote Mark Weiser...As
any object can have an "embedded computer", being able to access
information, to exchange data within the environment and within other
objects, we start to have dynamic contexts of interaction. Our
products could "sense" the environment, and respond to it. Change
under the influence of the context. Less effort from us.

Nanotechnology is definitely not about mobile phones. That is Nokia
business, so that's how they use it.

Nanotechnology is about wearable computers. Hands-free devices.
Dynamic environments that change upon your influence.

The interaction benefits I can imagine for nanothecnology are beyond
my wildest dreams. :-)

-- 
prof. mauro pinheiro
universidade federal do espĂ­rito santo
centro de artes
depto. de desenho industrial
________________________________________________________________
Welcome to the Interaction Design Association (IxDA)!
To post to this list ....... [EMAIL PROTECTED]
Unsubscribe ................ http://www.ixda.org/unsubscribe
List Guidelines ............ http://www.ixda.org/guidelines
List Help .................. http://www.ixda.org/help

Reply via email to