Dan, I think it's important to distinguish between a generation practitioners from other fields who, through experience, are capable of doing *some*(niche - broader or narrower) IxD work really well; and preparing a generation of graduates with the grounding they need to approach *any* IxD task with some reasonable chance of success.
Your course outline seems to me to provide for the latter pretty well, whilst allowing for the former if someone sees their niche and quits after 2 or 3 years to pursue it. Steve 2008/6/23 Dan Saffer <[EMAIL PROTECTED]>: > > I did include a basic Cog Psych class in there (Year 2). And Research (Year > 3). > > But honestly, I think we're smoking our own crack if we think it's > necessary for us to need a 5 or 6 year undergraduate degree. I hate to break > this to everyone, but what we do Isn't. That. Hard. Sure, there are a lot of > facets to it, but many of us on the list seem to be able to do what we do > without many years of intense preparation. I think we need to expect that a > lot of learning and growing is going to happen on the job. And this is > probably how it should be. Increasing the barrier to entry for new > practitioners is not something we should strive to do. > > Dan -- ---------------------------------------------- Steve 'Doc' Baty B.Sc (Maths), M.EC, MBA Principal Consultant Meld Consulting M: +61 417 061 292 E: [EMAIL PROTECTED] ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help