There is some early research in the software engineering literature
that discusses the effect of designing based on a prototype or on a
formal UI spec.

Boehm et al, 1984]. B.W. Boehm, T.L. Gray, and T. Seewaldt,
"Prototyping Versus Specifying: A Multiproject Experiment," IEEE
Transactions on Software Engineering, Vol. SE-10, No. 3, May 1984, pp.
290 - 302.

It might be worth digging this old, but classic article up.

Chauncey


On Tue, Aug 26, 2008 at 10:10 PM, Jamie McAtee <[EMAIL PROTECTED]> wrote:
> Right now our small team is communicating UI changes and enhancements
> with developers using PowerPoint mock ups with notes. I am concerned
> this will eventually backfire and would like to bring a little more
> formality to the process. Is anyone willing to share their UI spec
> document and/or recommendations for putting together a spec. I have
> used the PayPal format before but it has been a while and I don't
> remember everything that was in it.
>
> Since our team is very small I don't want to bring about a lot of
> paperwork just something to make sure we have all of our bases
> covered.
>
> Thanks,
> Jamie
>
> ________________________________________________________________
> Welcome to the Interaction Design Association (IxDA)!
> To post to this list ....... [EMAIL PROTECTED]
> Unsubscribe ................ http://www.ixda.org/unsubscribe
> List Guidelines ............ http://www.ixda.org/guidelines
> List Help .................. http://www.ixda.org/help
>
________________________________________________________________
Welcome to the Interaction Design Association (IxDA)!
To post to this list ....... [EMAIL PROTECTED]
Unsubscribe ................ http://www.ixda.org/unsubscribe
List Guidelines ............ http://www.ixda.org/guidelines
List Help .................. http://www.ixda.org/help

Reply via email to