Hi Janne, I think Scott's reply really hit the nail on the head. The only difference is that I would make his #3 point my #1 point.
For your first job, you should really be looking for an opportunity that will allow you to learn about 60% of the time and contribute about 40%. You should look to not only grow your design and research skills, but, your business savvy skills as well. Find a team that will help you learn to: * Understand the business and how your role fits into the entire process * Effectively present your designs to the organization * Win the tricky battles vs. Program Managers, Developers, and Testers * Accurately craft work estimates and timelines * Influence others and become a trusted contributor Finally, don't be afraid to look outside of the typical software and web companies. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=39620 ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... disc...@ixda.org Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help