2009/4/24 Adrian Howard <adri...@quietstars.com>: > I worked with one guy who did some great work and had a rather interesting > technique. He jumped straight from fairly detailed sketches to XHTML/CSS. He > obviously used Photoshop et al to produce graphical assets - but he never > did a "full page" with them - just fragments needed for the XHTML/CSS page > he was working on. His argument was basically that the constraints of the > medium helped him create.
I am a fan of this technique. I often go from paper/stickies to HTML. One cavaet: I don't care about standards at this stage and will happily use tables etc to quickly get a result. Sometimes I get a coder to knock-up a bit of Javascript if I need to demonstrate certain interactions. I'm planning to get my head around jQuery in order to remove this dependancy though. I then pass this to a front-end coder (XHTML/CSS/JS). I don't expect my code to ever published. One exception to this is the calss names I have chosen, which are human readable, semantically rich and enter into a shared product vocabulary between all stakeholders. To speed things up I have a small set of simple snippets which make HTML prototyping more efficient. I feel a blog post coming on :) -- Danny Hope User Experience Consultant, Brighton (UK) 07595 226 792 @yandle ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... disc...@ixda.org Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help