> I'd argue that the whole thing is an interface, not just intersections.
Indeed. And I'd also add that it's not just about the design of the driving experience, but also of the entire urban experience (being a pedestrian, being a cyclist, using public spaces, etc.). This is sometimes referred to as "placemaking." What's fascinating about designing the urban experience is that there are so many different perspectives, many of which can be in conflict with each other. A simple example is the "need" of a driver to move from point A to point B as quickly as possible, which is often in conflict with the need for people to have a safe and enjoyable pedestrian experience. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=43897 ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... disc...@ixda.org Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help