I think the server side implementation of balance for SqueezePlay players is broken. When I added "Balance=1" to SB Player's HELO string, the balance slider shows up in Player -> Audio. However when I adjust the slider, the gainL/gainR values SB Player gets for the channel that should be lowered changes from a 16.16 fixed point value between 0 and 1.0, to between 0 and 24.
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