philippe_44 wrote: 
> BTW, I chose to require the player to indicate that it supports the
> balance option when it connects to  LMS, because I did not want the
> balance option to appear on the UI when it is not supported (although it
> will not do any damage)
> 
> I can also easily change LMS so that certain type of players are forced
> to have the balance option even if they do not explicitly mention it.
> Let me know.

I think forcing the jive based players defeats the point of having the
capability at all.
My next squeezeplay builds will have it enabled as will the next
community firmware release.

IMHO of the controller, radio and touch, only the touch and maybe the
radio if using line out would even need the balance option.

For the ip3k based players, if the balance feature works with them, then
the option should be enabled, since we'll never be able to add the cap
to their firmware.



Ralphy

*1*-Touch, *5*-Classics, *3*-Booms, *2*-UE Radio
'Squeezebox client builds'
(https://sourceforge.net/projects/lmsclients/files/) 'donations'
(https://www.paypal.com/cgi-bin/webscr?cmd=_donations&business=LL5P6365KQEXN&lc=CA&item_name=Squeezebox%20client%20builds&currency_code=USD&bn=PP%2dDonationsBF%3abtn_donate_SM%2egif%3aNonHosted)
always appreciated.
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