On Fri, 16 Jan 2026 13:57:30 +0100 Nicolas Frattaroli <[email protected]> wrote:
> To deal with the threaded interrupt handler and a suspend action > overlapping, the boolean panthor_irq::suspended is not sufficient. > > Rework it into taking several different values depending on the current > state, and check it and set it within the IRQ helper functions. > > Co-developed-by: Boris Brezillon <[email protected]> > Signed-off-by: Boris Brezillon <[email protected]> > Signed-off-by: Nicolas Frattaroli <[email protected]> Reviewed-by: Boris Brezillon <[email protected]> > --- > drivers/gpu/drm/panthor/panthor_device.h | 35 > +++++++++++++++++++++++++------- > 1 file changed, 28 insertions(+), 7 deletions(-) > > diff --git a/drivers/gpu/drm/panthor/panthor_device.h > b/drivers/gpu/drm/panthor/panthor_device.h > index f35e52b9546a..8597b388cc40 100644 > --- a/drivers/gpu/drm/panthor/panthor_device.h > +++ b/drivers/gpu/drm/panthor/panthor_device.h > @@ -61,6 +61,17 @@ enum panthor_device_pm_state { > PANTHOR_DEVICE_PM_STATE_SUSPENDING, > }; > > +enum panthor_irq_state { > + /** @PANTHOR_IRQ_STATE_ACTIVE: IRQ is active and ready to process > events. */ > + PANTHOR_IRQ_STATE_ACTIVE = 0, > + /** @PANTHOR_IRQ_STATE_PROCESSING: IRQ is currently processing events. > */ > + PANTHOR_IRQ_STATE_PROCESSING, > + /** @PANTHOR_IRQ_STATE_SUSPENDED: IRQ is suspended. */ > + PANTHOR_IRQ_STATE_SUSPENDED, > + /** @PANTHOR_IRQ_STATE_SUSPENDING: IRQ is being suspended. */ > + PANTHOR_IRQ_STATE_SUSPENDING, > +}; > + > /** > * struct panthor_irq - IRQ data > * > @@ -76,8 +87,8 @@ struct panthor_irq { > /** @mask: Current mask being applied to xxx_INT_MASK. */ > u32 mask; > > - /** @suspended: Set to true when the IRQ is suspended. */ > - atomic_t suspended; > + /** @state: one of &enum panthor_irq_state reflecting the current > state. */ > + atomic_t state; > }; > > /** > @@ -409,12 +420,17 @@ static irqreturn_t panthor_ ## __name ## > _irq_raw_handler(int irq, void *data) > { > \ > struct panthor_irq *pirq = data; > \ > struct panthor_device *ptdev = pirq->ptdev; > \ > + enum panthor_irq_state old_state; > \ > > \ > - if (atomic_read(&pirq->suspended)) > \ > - return IRQ_NONE; > \ > if (!gpu_read(ptdev, __reg_prefix ## _INT_STAT)) > \ > return IRQ_NONE; > \ > > \ > + old_state = atomic_cmpxchg(&pirq->state, > \ > + PANTHOR_IRQ_STATE_ACTIVE, > \ > + PANTHOR_IRQ_STATE_PROCESSING); > \ > + if (old_state != PANTHOR_IRQ_STATE_ACTIVE) > \ > + return IRQ_NONE; > \ > + > \ > gpu_write(ptdev, __reg_prefix ## _INT_MASK, 0); > \ > return IRQ_WAKE_THREAD; > \ > } > \ > @@ -423,6 +439,7 @@ static irqreturn_t panthor_ ## __name ## > _irq_threaded_handler(int irq, void *da > { > \ > struct panthor_irq *pirq = data; > \ > struct panthor_device *ptdev = pirq->ptdev; > \ > + enum panthor_irq_state old_state; > \ > irqreturn_t ret = IRQ_NONE; > \ > > \ > while (true) { > \ > @@ -435,7 +452,10 @@ static irqreturn_t panthor_ ## __name ## > _irq_threaded_handler(int irq, void *da > ret = IRQ_HANDLED; > \ > } > \ > > \ > - if (!atomic_read(&pirq->suspended)) > \ > + old_state = atomic_cmpxchg(&pirq->state, > \ > + PANTHOR_IRQ_STATE_PROCESSING, > \ > + PANTHOR_IRQ_STATE_ACTIVE); > \ > + if (old_state == PANTHOR_IRQ_STATE_PROCESSING) > \ > gpu_write(ptdev, __reg_prefix ## _INT_MASK, pirq->mask); > \ > > \ > return ret; > \ > @@ -445,14 +465,15 @@ static inline void panthor_ ## __name ## > _irq_suspend(struct panthor_irq *pirq) > { > \ > pirq->mask = 0; > \ > gpu_write(pirq->ptdev, __reg_prefix ## _INT_MASK, 0); > \ > + atomic_set(&pirq->state, PANTHOR_IRQ_STATE_SUSPENDING); > \ > synchronize_irq(pirq->irq); > \ > - atomic_set(&pirq->suspended, true); > \ > + atomic_set(&pirq->state, PANTHOR_IRQ_STATE_SUSPENDED); > \ > } > \ > > \ > static inline void panthor_ ## __name ## _irq_resume(struct panthor_irq > *pirq, u32 mask) \ > { > \ > - atomic_set(&pirq->suspended, false); > \ > pirq->mask = mask; > \ > + atomic_set(&pirq->state, PANTHOR_IRQ_STATE_ACTIVE); > \ > gpu_write(pirq->ptdev, __reg_prefix ## _INT_CLEAR, mask); > \ > gpu_write(pirq->ptdev, __reg_prefix ## _INT_MASK, mask); > \ > } > \ >
