Bill Currie wrote:
> 
> this is for mesa-4-0-branch, current cvs + mga agp texturing patch (minus the
> bits for mgavb.c: they didn't apply).
> 
> http://taniwha.2y.net/~bill/qf011.png shows the bug nicely. The black to white
> gradient areas should be solid black (they are in trunk). It looks like
> clipped corners are having their color set to white rather than the specified
> color.
> 
> Other than this and some issues with texture sub-image updates (I'm going to
> investigate if it's related to the agp patch), I am /very/ impressed with what
> I have so far seen of the mesa-4-0-branch: I got a 4% speed increas on one of
> our benchmarks (only tested one so far), and that was having to drop back to
> full texture updates.  Great work, and thanks: my g200 is doing nicely:)

I've located the problem for mga cards & committed a fix.  Unfortunately this
isn't the same problem as on the tdfx - I'll keep looking for that one.

Keith

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