Michael wrote:
> 
> On Thu, Mar 14, 2002 at 08:29:47AM -0800, Keith Packard wrote:
> >
> > Around 12 o'clock on Mar 14, Keith Whitwell wrote:
> >
> > > A slightly less buggy version (still untested).  My incoming email seems to
> > > be hosed...
> >
> > I haven't locked this up with test involving textures.  I still have a
> > reliable lockup when disabling textures in bzflag which is resolved with a
> > clean reboot (no reset button required).
> 
> I've not managed to reproduce this (unless this is another span function
> fprintf hang. If so, it probably works with latest cvs)
> 
> The transparency should be working now?
> 
> > And, GL_LUMINANCE_ALPHA textures
> > are broken as well -- the alpha channel is bilinear interpolated but the
> > luminance channel is interpolated in Y but nearest in X.
> 
> This is trivially "fixed" making LUMINANCE_ALPHA textures use RGBA8888
> internally (aka how r128 does it)
> 
> There seems a high correlation between the hw texture formats on the
> radeon and r128, except what's called RADEON_TXFORMAT_AI88 used
> for LUMINANCE_ALPHA is a colour index mode on the r128. A stab in the
> dark, but is this difference definately correct?

If AI88 isn't working we should certainly go to RGBA8888.

Keith

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