Michael wrote: > > On Thu, Mar 14, 2002 at 08:29:47AM -0800, Keith Packard wrote: > > > > Around 12 o'clock on Mar 14, Keith Whitwell wrote: > > > > > A slightly less buggy version (still untested). My incoming email seems to > > > be hosed... > > > > I haven't locked this up with test involving textures. I still have a > > reliable lockup when disabling textures in bzflag which is resolved with a > > clean reboot (no reset button required). > > I've not managed to reproduce this (unless this is another span function > fprintf hang. If so, it probably works with latest cvs) > > The transparency should be working now? > > > And, GL_LUMINANCE_ALPHA textures > > are broken as well -- the alpha channel is bilinear interpolated but the > > luminance channel is interpolated in Y but nearest in X. > > This is trivially "fixed" making LUMINANCE_ALPHA textures use RGBA8888 > internally (aka how r128 does it) > > There seems a high correlation between the hw texture formats on the > radeon and r128, except what's called RADEON_TXFORMAT_AI88 used > for LUMINANCE_ALPHA is a colour index mode on the r128. A stab in the > dark, but is this difference definately correct?
If AI88 isn't working we should certainly go to RGBA8888. Keith _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel
