Hi!
I've done some more testing on the mesa-4-1-branch (checked out and compiled yesterday)

All in all everything runs quite nicely and stable. I successfully tested:

-quake (quakeforge-0.5.2): works, but quite sluggish, especially when there are lots of light effects

-quake2 (quakeIIforge 0.1): works stable and fast, but only with dynamic lighting disabled, as suggested earlier
with dynamic lighting and multitexturing it's hardly playable

-quake3 (1.32): nice, fast and stable ;-)

-return to castle wolfenstein (1.3): now works stable for me, as far as I can tell, but performance is a bit weird: it's fast most of the time, but sometime framerates drop to almost 0 for a little while, mostly when opening doors, entering new rooms etc. (but that could also be related to low system ram, i only got 256 MB, and I'm playing at max. details)

-tuxracer

-tuxkart

-gltron

-glxgears ;-)

-half-life (using winex): seemed stable, but not very fast. switching on your flashlight for example hugely affects performance (goes down to ~5fps or s.th.)

Apps that I had problems with:
-flightgear: after some left- and right-clicking in the fgfs-window my keyboard wasn't responsive anymore. This happened once only, but i didn't really test fgfs, as i don't have a clue about how to play it :)

General prolems/issues:
Changing resolution in wolfenstein, q3a, q2 etc. does not work. It will not crash the box, but give garbage pictures on the screen. Software-TCL produces flickering/missing textures in wolfenstein (q3a is fine)

I did the testing with a r200 (8500 QL), amd athlon XP, via kt266a-mainboard, using debian-unstable and linux-2.4.20-rc1.

It seems that now AGP4x is also fairly stable for me, but I have to do some longer testing do definitely confirm this, most of the testing was done at AGP1x. Fastwrites are disabled, pageflipping is enabled

Thanks for the nice work,
Stefan





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