On Tue, Dec 03, 2002 at 11:31:41AM -0600, D. Hageman wrote:
> On Tue, 3 Dec 2002, magenta wrote:
> 
> > On Tue, Dec 03, 2002 at 02:38:15PM +0000, Keith Whitwell wrote:
> > > > I'm with Allen in preferring that we don't add yet another environment
> > > > variable - especially for something which other OpenGL drivers haven't
> > > > needed.
> > > 
> > > Hmm.  Windows drivers tend to have a GUI setup utility, which often has this 
> > > sort of choice in it.  That's the closest equivalent I can think of.
> > 
> > Why not make an extension for a hint?  glHint(GL_TEXTURE_FORMAT_HINT_MESA,
> > GL_FASTEST) for bpp-dependent, and GL_NICEST (and GL_DONT_CARE) would
> > always do it as 32bpp if unspecified.  That's the normal OpenGL way of
> > doing things like this...
> 
> I think the goal is to let the users tweak some of the options.  If we go 
> this route, every program will have to have a setup page dedicated to 
> turning this on or this little thing off, etc and so forth.  It is okay to 
> do this kind of stuff with games and what not, but not every program needs 
> that level of sophistication.  I think being able to have a 3rd party app 
> that would be able to tweak driver options wouldn't be a bad idea.

Perhaps a user configuration tool should allow the default settings for
glHint options as well.

-- 
http://trikuare.cx


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