> On Tue, Jan 07, 2003 at 03:40:09PM +0100, Martin Spott wrote: >> >> http://document.ihg.uni-duisburg.de/bitmap/Radeon/Solace-4.x.png [...] >> > Wow, that's a really cool failure mode... What's your GL_draw_method (in >> > ~/.Solace/registry) set to? Try changing it to 1 or 0... >> >> Yep, this circumvences the bug,
> Which one? 1 uses vertex arrays with glArrayElement, 0 uses immediate > mode. (2 uses glDrawElements. [...] Setting GL_draw_method to 0 prevents from drawing these nice artifacts as shown in the picture. Please see my next posting in a few minutes when I managed to upload the 'Carbon Copies' of two Solace-sequences. I'll see what GL_draw_method 2 shows on my display, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -------------------------------------------------------------------------- ------------------------------------------------------- This SF.NET email is sponsored by: SourceForge Enterprise Edition + IBM + LinuxWorld = Something 2 See! http://www.vasoftware.com _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel