Am Freitag, 20. Dezember 2002 19:48 schrieb magenta: > On Fri, Dec 20, 2002 at 12:47:34PM +0100, Martin Spott wrote: > > >> There are sporadic rendering bugs in FlightGear, however. Every ~40 > > >> frames or so, I'll see a large triangle or two flash on the screen. > > > > > > Like these ones ? > > > > > > http://document.ihg.uni-duisburg.de/bitmap/Radeon/Mesa-4.0.4_3.png > > > > Did you know that 'Solace' - recently mentioned on this list - also shows > > this sort of artifacts ? > > And I can guarantee it's not a bug in Solace. ;) > > > http://document.ihg.uni-duisburg.de/bitmap/Radeon/Solace-4.x.png > > > > > > Maybe this program is not that complex and could server as a test case > > for DRI/Mesa-4.x, > > Wow, that's a really cool failure mode... What's your GL_draw_method (in > ~/.Solace/registry) set to? Try changing it to 1 or 0... also, I notice a > problem with the outlines on the various objects which have them (the group > of torii and the "bubble"-shaded thing on the right). The easy workaround > (in Solace anyway) is to change GL_line_method to 0, which switches it to > immediate mode (it still records a displaylist though). > > BTW, for an explanation of the various settings (so that people really > could use Solace as a driver stress test), type "d_set" from the > controlling terminal (and you can also use this command to change the > settings on-the-fly).
I would try it on my dual Athlon system but I haven't have a GCC 3.2 system, yet. So the libg++ reference fail...;-( Any chance to get a more "compatible" version? Thanks, Dieter ------------------------------------------------------- This SF.NET email is sponsored by: The Best Geek Holiday Gifts! Time is running out! Thinkgeek.com has the coolest gifts for your favorite geek. Let your fingers do the typing. Visit Now. T H I N K G E E K . C O M http://www.thinkgeek.com/sf/ _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel