Just a heads-up regarding non-power of two (NPOT) textures.


An ARB extension for NPOT 1D, 2D, 3D and cube textures is coming. Parameterized texture coordinates (i.e. [0,1] range) will be used, rather than [0,w]x[0,h] like GL_NV_texture_rectangle.

I'll probably implement this feature in core Mesa in the not too distant future.

-Brian



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