Andreas Stenglein wrote:[...]
btw. heres also a patch for mplayer vo_gl.c which uses GL_NV_texture_rectangle.
I sent a (sligtly) older version to mplayer-dev-eng, but unfortunately it
got caught by some filter/ wasnt released by the mailinglist moderator.
Interesting. The two other extensions I'd consider useful for this are MESA_ycbcr_texture (yuv textures) and the agp allocator/agp client texturing present in the r200 driver. Does mplayer produce data in a format useable as a ycbcr texture?
Keith
Yes, this would nice.
I think the output format of most codecs is YV12, so a YV12 -> YUY2 (packed) converter would be needed. And if the extension is available, mplayer should get told that it can pass YV12 and YUY2 output directly to the vo_gl driver.
greetings, Andreas
(PS: I'm away over the weekend)
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