Ian Romanick wrote:

3. Since all three cases center around the use of materials, I think it's really just one bug. Does anyone know if NWN or Fightgear use glMaterial?

Running nwn with gdb shows r200ColorMaterial gets called about 4 times per frame, r200UpdateMaterial a _lot_ more often. No idea if this information is relevant ;-)
Though it appears to me test_gl4 does not use materials?


Roland



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