I just got my 9200 up and running but I'm seeing some weird behavior. 3d works fine if I run in single head mode. however, if I run with mergedfb I get weird corruption in fullscreen apps like screen savers. for example, if I run the atlantis screen saver, there appears to be "junk" from previous 3D apps that is colored the same as the blue back ground. then when the whales are drawn you appear to be swimming behind remnants of old whales and gears from glxgears. running in single head mode works fine and running windowed 3d apps works fine on both heads in mergedfb mode. On my laptop in mergedfb mode (m6 - r100), fullscreen apps like screen savers show no such corruption; they render fine across both heads. I've tried all the different settings (TCL, frame throttling, etc.) nothing changes. does anyone know why this could happening? has anyone else experienced anything similar?
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