Am Dienstag, 10. Februar 2004 23:48 schrieb Dieter Nützel: > Am Dienstag, 10. Februar 2004 14:19 schrieb Roland Scheidegger: > > Dieter Nützel wrote: > > > Am Dienstag, 10. Februar 2004 08:45 schrieb Email Archive: > > >> On Mon, 2004-02-09 at 20:55, Michel Dänzer wrote: > > >>> [ Following up to the dri-devel mailing list, we aren't really > > >>> using the sf.net bug tracker anymore but rather the kernel and > > >>> XFree86 bugzillas ] > > >>> > > >>> On Mon, 2004-02-09 at 04:55, SourceForge.net wrote: > > >>>> I just ported the latest CVS drm-kernel code into the 2.6.2 > > >>>> vanilla kernel. > > >>> > > >>> Do you have a patch for us to look at? > > >> > > >> Yes, I think I posted it to the SourceForge bug tracker. It's down > > >> right now, or I'd be including a bug ID #. > > >> > > >>> Does the same problem occur if you just build the DRM from DRI > > >>> CVS? > > >> > > >> It won't compile. Aside from a small number of API changes, the > > >> Makefile.linux is *severely* broken about include directories under > > >> 2.6. > > > > > > I use only 2.6.x. There is No problem with DRI CVS (DRM). > > > > > > But some apps hang the graphics card (hard). > > > > > > UT2003 Citadel after some (<= 3) seconds. But _very_ smooth with S3TC > > > and Roland's hardware TCL patch. > > Some additional notes. > > It was your code (patch) with Mesa, GLX from last week. > Not with latest Mesa and GLX code (Brian, Ian).
OK, update after the api_arrayelt.c fix. > It locks in Citadel during _first_ mouse move (immediately). It happens in "Capture the Flag" -> Citadel. I can move in all other demos with cursor keys _and_ mouse, except Citadel. When I move (I haven't hit the fire button) with the cursor keys all is right, too. But when I got the mouse in my hand and do the first _little_ move it hangs. > I could move around not play "Bombing Run" (Egypt) "Temple of Anubis"...;-) > for about 15 minutes. > My girlfriend and I watched the GREAT textures mirrors and halls...;-) > > Now, with your patch r200_newlight-2.diff and latest (?) Mesa code the > "behavior" is the same, but some textures (the mirrors, multi textures?) > are broken in "Bombing Run" (Egypt). All textures are RIGHT after the api_arrayelt.c fix. > > That's not good. There is nothing (both in the S3TC patch as well as in > > the changed lighting code) which could make lockups disappear. Using > > compressed textures shouldn't change anything (except the textures are > > smaller so less texture swapping is needed which might mean there are > > more free dma buffers available). The lighting changes did avoid some > > TCL fallback with materials between begin/end (and it looks like the > > fallback doesn't always work correctly, though I don't think it causes > > lockups), but in the latest patch (submitted to cvs yesterday) it's back > > in (as removing it wasn't correct and sometimes caused obvious rendering > > errors, it still awaits a proper fix). The patch still avoids a tcl > > fallback when using two-sided materials, but that really shouldn't have > > caused lockups... > > Maybe the broken textures? See above. > > Meaning if the lockups have disappeared in UT2003, they are likely to > > reappear somewhere else. > > That said, I just tried to reproduce the lockups, but I can't even get > > ut2003 (demo 2206) to start here, it crashes even before the nvidia logo > > appears (seems to segfault and then be stuck waiting for a signal, > > killall -9 will just get rid of it fine). > > Now, it sigfault immediately like yours... All fixed, except the hang. > > I can only hope it's not > > caused by the lighting changes I've commited yesterday (though I've no > > idea how these changes could cause that) - maybe some of the > > experimental code I've got here causes it. No ;-) Only "problem" is some slowdown in the big halls and "outside" of "Temple of Anubis". Any comments, Andreas? TMU36 missing? Any updates? Cheers, Dieter ------------------------------------------------------- SF.Net is sponsored by: Speed Start Your Linux Apps Now. Build and deploy apps & Web services for Linux with a free DVD software kit from IBM. Click Now! http://ads.osdn.com/?ad_id56&alloc_id438&op=click -- _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel