On Wed, 2004-02-18 at 13:28, Michel Dänzer wrote:
> On Wed, 2004-02-18 at 18:36, Felix Kühling wrote:
> > On Tue, 17 Feb 2004 09:41:55 -0300
> > Rafael Maximo <[EMAIL PROTECTED]> wrote:
> > 
> > > At 09:16 AM 17/2/2004, Felix Kühling wrote:
> > > 
> > > I also noticed when i played GLtron that my KConsole showed some messages 
> > > and one of them was "Buffer underrun!". It may be a clue for the problem. I 
> > > got this message with and without DMA.
> > 
> > I didn't find any similar string in the driver. It's probably coming
> > from GLtron.
> 
> FWIW, it sounds to me like it's related to sound, not graphics.

Indeed. 'Buffer underrun' is what ALSA calls it when the sound card
empties the buffer before the application writes more data into it.

Usually represented internally as an -EPIPE. FWIW the error message will
be generated by the app, not the ALSA libraries.

> 


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