On Thu, 27 Oct 2005 14:00:18 +0200 Mattias Nissler <[EMAIL PROTECTED]> wrote:
> 3. quake3: I did some heavy struggling with the quake3 source tree, > but now I could get it running. It renders correctly when I use the > Mesa software renderer (but unplayable then, of course). With r300 I > made the same experience reported by BenH earlier this month: intro > works, main menu somewhat broken, submenus work, the game itself is > completely messed up :-( > If you are curious here are some shots: > > http://www-user.rhrk.uni-kl.de/~nissler/q3shots/shot10.jpeg > http://www-user.rhrk.uni-kl.de/~nissler/q3shots/shot11.jpeg > http://www-user.rhrk.uni-kl.de/~nissler/q3shots/shot12.jpeg > http://www-user.rhrk.uni-kl.de/~nissler/q3shots/shot13.jpeg > http://www-user.rhrk.uni-kl.de/~nissler/q3shots/shot14.jpeg > > Any ideas what could be causing those problems? Is quake3 rendering > correctly on x86 at the moment? I am willing to look into the source > if someone could give me a few hints what to look for. I can also do > some further testing if that helps... Im not ppc expert but you could try this. -- Aapo Tahkola
r300_ppc_elt.patch
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