On Thu, 27 Oct 2005 14:00:18 +0200
Mattias Nissler <[EMAIL PROTECTED]> wrote:

> 3. quake3: I did some heavy struggling with the quake3 source tree,  
> but now I could get it running. It renders correctly when I use the  
> Mesa software renderer (but unplayable then, of course). With r300 I  
> made the same experience reported by BenH earlier this month: intro  
> works, main menu somewhat broken, submenus work, the game itself is  
> completely messed up :-(
> If you are curious here are some shots:
> 
> http://www-user.rhrk.uni-kl.de/~nissler/q3shots/shot10.jpeg
> http://www-user.rhrk.uni-kl.de/~nissler/q3shots/shot11.jpeg
> http://www-user.rhrk.uni-kl.de/~nissler/q3shots/shot12.jpeg
> http://www-user.rhrk.uni-kl.de/~nissler/q3shots/shot13.jpeg
> http://www-user.rhrk.uni-kl.de/~nissler/q3shots/shot14.jpeg
> 
> Any ideas what could be causing those problems? Is quake3 rendering  
> correctly on x86 at the moment? I am willing to look into the source  
> if someone could give me a few hints what to look for. I can also do  
> some further testing if that helps...

Im not ppc expert but you could try this.

-- 
Aapo Tahkola

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